A World Among Stars

A World Among Stars is a 4X-RTS procedurally generated game. Every time the player starts a new game, the environment and the user’s goals could be radically different, dependent on the empire created or picked from a hand crafted selection. The player can venture out into the unknown, become a master at manipulating the galactic market, or become a domineering force in the race for Imperial supremacy.

Check out the Fleenyworks Development Blog for more information.

Current Major Features

  • Up to 70 Procedurally Generated Solar Systems
  • A Trade, Economic, and Colonization System
  • 3D Navigation and Physics-Based Movement
  • A Planetary and Imperial System
  • Modular Camera Work
  • Creating and Loading Empires
  • Naval Docks

  • Upgraded 3D Models for Fleet

  • Warping
  • Sector Trade
  • Banking System
  • Group Movement
  • Group Formations
  • Culture
  • Religion
  • Technology Tree
  • Heroes
  • Asteroid Belts
  • Planet Rings

Upcoming Features – By Expected Completion Time

  • Elections
  • War/Peace
  • Requests
  • Negotiations
  • Game Objectives
  • End Game Goals
  • Fog of War
  • Drones
  • Battalions
  • Combat Systems

  • Combat AI for Navigation and Group Movement

  • Mercenaries
  • Pirates
  • Messaging System
  • Statistics
  • Glossary
  • Sieging
  • Raiding
  • Force Fields
  • Space Tunnel
  • Guardian Ships
  • The Tower of Gajut
  • Weapon Damage Animations and Graphics
  • 4X and RTS AI
  • VR Build
  • Multiplayer
  • Localization

 

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